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Showing posts with the label Beginner Guides

Beginners Guide to Inherits

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First of all, what is "Inherit"? Inherit is when you receive or be left with (a situation, object, etc.) from a predecessor or former owner. In this case, a monster will receive a skill from another monster. Only for the cost of a million coins, you can inherit a monster of your will onto another monster. Inherits are very useful as you approach mid to end game, because they give you a stat boost and skills that are required to bypass some mechanics. Requirements for Inherits To be allowed to inherit, you would need to be rank 130 and you would need to have a million coins. To inherit a monster onto another monster, you would need the assist monster to be fully awoken. Having the assist monster to be max leveled or plussed is not required, but it can come with many benefits. Your assist monster must either be a REM monster or one of the farmable monsters in the picture below Benefits of Inheriting Inherits are often known to be "Free SDR", and though t...

Is being part of the "Meta" worth it?

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Introduction What is "Meta"? Meta is used when referred to the leaders, team compositions or subs that are most valuable in the game, mainly because of their ability to clear high-end content with relative ease. These are the ones to easily overcome new dungeons and maintain their viability even with power creep (explained later). They can still be relevant as leaders or subs for quite a long time, a clear example of this are Orochi and Indra, both if this two guys managed to stay as top tier subs. Orochi is relevant because of his delay, and even before his reincarnated evolution, he was still pretty powerful. He already had a 4 turn delay and 803 weighted stats, in the same manner, Indra is one of the strongest shields available on the game, with a 75% shield. They were part of the meta not as leaders, because they had low multipliers, but they were still key subs or inherits on teams such as Ra Dragon. Advantages of being in the Meta Being part of the meta has many...

Common Beginner Mistakes

As like every game, everyone starts as a beginner. As a beginner, it isn't possible not to make any mistakes. These are some common mistakes that many players make when first starting. One of the first ever mistakes a player can make when starting is not rerolling when they get a bad starting roll. (I myself didn't know about rerolling, so I started with a Fire Dragon Swordman as my first roll). The player could uninstall and reinstall the game to start anew. Magic Stones- Many players may start off their PAD career by wasting their stones, thinking that it would stay the same difficulty to gain stones later in game. Soon they will realize how incorrect that way of thinking is. Examples of these would be: The player would use their stones to continue a dungeon- This is a bad idea early on in game. When you are starting, dungeons do not take too much stamina to do, meaning that just redoing the dungeon would be a wiser choice.  The player would use their stones for stam...

Magic Stone Guide

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Magic stones. They are the main currency in Puzzle and Dragons. Gungho gives them out almost daily in the mail or through daily dungeons, which makes this game a fairly giving free to play game. Magic stones are used to roll on the Rare Egg Machine (REM), Increase friend/box space, and refill stamina. It is best if the player uses their stones for the REM, especially during Godfests, to quickly build their boxes and helping them progress through the game. Remember that when beginning the game, any roll in the REM is good, even if it is a silver, and you shouldn't always expect to get a gold or diamond egg. Increasing box space is very important as you progress and get more monsters. This is because you can build many different teams with the monsters stored and collect evolution materials that would be used to evolve those monsters. A general rule of thumb is to have twice as much space as your rank. Once you reach rank 67, you would have the max amount of free friend spac...